Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 5 days ago
1 / 8 / 6
K / D / A
43.8%
Kill participation
550.7
Damage / min
8,605g
344.9 gold / min
20
1 placed · 2 cleared
152
6.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThebausffs#KR2
Jax · Top
2 / 10 / 1
18.8% KP
17,653
24.3% share
8,485g
170 CS · 6.8/m
NAgurin#EU1
Elise · Jungle
1 / 8 / 6
43.8% KP
13,740
18.9% share
8,605g
152 CS · 6.1/m
drblorby#BLORB
Vex · Mid
2 / 9 / 2
25% KP
12,046
16.6% share
8,725g
192 CS · 7.7/m
Ninkey#300
Zeri · ADC
11 / 8 / 0
68.8% KP
25,186
34.6% share
15,409g
242 CS · 9.7/m
Iron Player#NA1
Janna · Support
0 / 5 / 10
62.5% KP
4,153
5.7% share
6,897g
27 CS · 1.1/m
Red side
Victoryttv SoloSSBU#Swags
Tryndamere · Top
7 / 5 / 5
30% KP
16,802
18.5% share
11,210g
200 CS · 8/m
LFT Sheiden#PHL1
Kindred · Jungle
6 / 2 / 8
35% KP
12,672
13.9% share
12,675g
227 CS · 9.1/m
savor#pomme
Ahri · Mid
15 / 1 / 12
67.5% KP
29,108
32% share
15,177g
220 CS · 8.8/m
brabro#bbbbb
Aphelios · ADC
8 / 4 / 10
45% KP
24,730
27.2% share
15,106g
232 CS · 9.3/m
Tub#Tubby
Blitzcrank · Support
4 / 4 / 11
37.5% KP
7,538
8.3% share
8,368g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
