Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Victory
Ranked Solo/Duo · 5 days ago
16 / 8 / 15
K / D / A
83.8%
Kill participation
1,815.4
Damage / min
20,956g
602.8 gold / min
41
18 placed · 2 cleared
298
8.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlft ckreborn#pris
Fiora · Top
4 / 8 / 9
40.6% KP
29,194
20.8% share
13,862g
264 CS · 7.6/m
末王 终末#星核猎手
Naafiri · Jungle
8 / 6 / 12
62.5% KP
27,565
19.7% share
15,679g
269 CS · 7.7/m
Fitz#DTF
Akali · Mid
9 / 8 / 8
53.1% KP
37,016
26.4% share
16,325g
265 CS · 7.6/m
Fern#NA9
Swain · ADC
9 / 7 / 14
71.9% KP
32,226
23% share
14,505g
196 CS · 5.6/m
1314#5 1 3
Sona · Support
2 / 8 / 19
65.6% KP
14,087
10.1% share
9,466g
31 CS · 0.9/m
Red side
VictoryGAYB#NA1
Malphite · Top
2 / 6 / 20
59.5% KP
27,174
14.9% share
12,025g
217 CS · 6.2/m
NAgurin#EU1
Lillia · Jungle
16 / 8 / 15
83.8% KP
63,116
34.5% share
20,956g
298 CS · 8.6/m
Retrozing#Floyt
Yone · Mid
10 / 4 / 14
64.9% KP
37,351
20.4% share
16,100g
277 CS · 8/m
Scrimm#UW1
Jhin · ADC
7 / 6 / 20
73% KP
40,030
21.9% share
16,456g
211 CS · 6.1/m
Iron Player#NA1
Thresh · Support
2 / 8 / 25
73% KP
15,137
8.3% share
9,938g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
