Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 5 days ago
2 / 5 / 6
K / D / A
53.3%
Kill participation
426.2
Damage / min
11,726g
453.6 gold / min
31
7 placed · 3 cleared
246
9.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFudgecakey#5811
Jayce · Top
7 / 4 / 9
61.5% KP
28,754
31.2% share
13,794g
252 CS · 9.7/m
risk#lll
Qiyana · Jungle
11 / 2 / 7
69.2% KP
22,368
24.3% share
15,015g
209 CS · 8.1/m
WOOPAAA#829
Zoe · Mid
5 / 2 / 11
61.5% KP
21,835
23.7% share
10,566g
193 CS · 7.5/m
twtv tahenid#tahe
Hwei · ADC
1 / 5 / 12
50% KP
12,146
13.2% share
10,803g
202 CS · 7.8/m
Gristlestick#Gstck
Maokai · Support
2 / 2 / 13
57.7% KP
7,101
7.7% share
7,653g
34 CS · 1.3/m
Red side
DefeatTheSkyfallsforme#Rin
Sett · Top
3 / 6 / 2
33.3% KP
6,528
11.5% share
7,589g
118 CS · 4.6/m
NAgurin#EU1
Jarvan IV · Jungle
2 / 5 / 6
53.3% KP
11,016
19.4% share
11,726g
246 CS · 9.5/m
Turtle Server#lmfao
Lux · Mid
5 / 2 / 4
60% KP
19,673
34.6% share
12,339g
237 CS · 9.2/m
Rain#CWs
Tristana · ADC
5 / 3 / 3
53.3% KP
15,871
27.9% share
13,523g
211 CS · 8.2/m
devilish#Muse
Rell · Support
0 / 10 / 6
40% KP
3,779
6.6% share
6,232g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
