Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 4 days ago
5 / 6 / 7
K / D / A
52.2%
Kill participation
976.4
Damage / min
13,385g
456.6 gold / min
29
6 placed · 4 cleared
258
8.8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDragoon#NA1
Camille · Top
6 / 8 / 3
39.1% KP
24,471
21.6% share
11,833g
205 CS · 7/m
NAgurin#EU1
Elise · Jungle
5 / 6 / 7
52.2% KP
28,625
25.2% share
13,385g
258 CS · 8.8/m
on that day#grim
Zed · Mid
7 / 6 / 2
39.1% KP
22,090
19.5% share
14,449g
261 CS · 8.9/m
Zven#S16XD
Kalista · ADC
5 / 16 / 6
47.8% KP
31,903
28.1% share
12,718g
215 CS · 7.3/m
Isles#000
Renata Glasc · Support
0 / 7 / 13
56.5% KP
6,438
5.7% share
7,837g
30 CS · 1/m
Red side
VictoryAC Scholar#8200
Gwen · Top
3 / 3 / 11
32.6% KP
19,682
14.7% share
11,843g
220 CS · 7.5/m
LFT Sheiden#PHL1
Kindred · Jungle
4 / 4 / 21
58.1% KP
26,343
19.7% share
14,365g
228 CS · 7.8/m
Samuel Broadley#Gday
Aurora · Mid
12 / 7 / 10
51.2% KP
29,903
22.4% share
14,214g
223 CS · 7.6/m
TL Yeon#7lol
Lucian · ADC
19 / 5 / 16
81.4% KP
49,048
36.7% share
18,671g
220 CS · 7.5/m
Tamary#xoxo
Seraphine · Support
5 / 4 / 28
76.7% KP
8,539
6.4% share
11,005g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
