Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 4 days ago
10 / 8 / 7
K / D / A
85%
Kill participation
793.7
Damage / min
16,602g
528.7 gold / min
35
4 placed · 8 cleared
289
9.2 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
12
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Olaf · Top
3 / 7 / 2
25% KP
15,889
18.2% share
10,973g
230 CS · 7.3/m
NAgurin#EU1
Jarvan IV · Jungle
10 / 8 / 7
85% KP
24,923
28.5% share
16,602g
289 CS · 9.2/m
muji#milk
Ahri · Mid
1 / 4 / 9
50% KP
20,745
23.8% share
12,597g
295 CS · 9.4/m
Tamary#xoxo
Mel · ADC
6 / 2 / 1
35% KP
19,210
22% share
15,713g
342 CS · 10.9/m
zscore#2200
Nautilus · Support
0 / 6 / 11
55% KP
6,542
7.5% share
7,828g
33 CS · 1.1/m
Red side
VictoryComeback#pure
Fiora · Top
14 / 3 / 4
66.7% KP
40,827
41.1% share
20,830g
338 CS · 10.8/m
Yuu13#137
Qiyana · Jungle
4 / 4 / 9
48.1% KP
14,322
14.4% share
13,494g
211 CS · 6.7/m
lft ckreborn#pris
Tristana · Mid
5 / 6 / 5
37% KP
23,567
23.7% share
13,778g
257 CS · 8.2/m
Crit Only#Yone
Ziggs · ADC
4 / 4 / 6
37% KP
14,892
15% share
15,077g
298 CS · 9.5/m
aphromoo#NA1
Seraphine · Support
0 / 3 / 17
63% KP
5,733
5.8% share
9,225g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
