Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 3 days ago
5 / 4 / 8
K / D / A
46.4%
Kill participation
718.3
Damage / min
13,149g
463 gold / min
30
6 placed · 4 cleared
237
8.3 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrogue# xd
Wukong · Top
3 / 4 / 6
32.1% KP
11,921
12.9% share
10,883g
196 CS · 6.9/m
NAgurin#EU1
Elise · Jungle
5 / 4 / 8
46.4% KP
20,400
22% share
13,149g
237 CS · 8.3/m
Jesse Pinkman#LYON
Locke · Mid
8 / 4 / 5
46.4% KP
16,552
17.8% share
12,563g
248 CS · 8.7/m
OvO#FGH
Zeri · ADC
12 / 5 / 8
71.4% KP
35,663
38.5% share
18,117g
282 CS · 9.9/m
ItzYoru#help
Braum · Support
0 / 6 / 22
78.6% KP
8,202
8.8% share
8,901g
18 CS · 0.6/m
Red side
Defeatquante#1997
Urgot · Top
7 / 2 / 2
39.1% KP
17,444
17.8% share
13,791g
246 CS · 8.7/m
wonderful#sayso
Shaco · Jungle
5 / 6 / 9
60.9% KP
29,574
30.1% share
11,445g
200 CS · 7/m
never type#1998
Riven · Mid
6 / 5 / 7
56.5% KP
22,804
23.2% share
14,703g
250 CS · 8.8/m
brabro#bbbbb
Vayne · ADC
5 / 7 / 6
47.8% KP
21,795
22.2% share
12,904g
231 CS · 8.1/m
Treecko#MKOI
Thresh · Support
0 / 8 / 12
52.2% KP
6,517
6.6% share
7,276g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
