Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 3 days ago
6 / 4 / 3
K / D / A
75%
Kill participation
611.3
Damage / min
10,425g
471.4 gold / min
19
1 placed · 2 cleared
172
7.8 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRetrozing#Floyt
Jayce · Top
1 / 7 / 3
16% KP
9,780
15.4% share
7,479g
132 CS · 6/m
RexRequired#dino
Aatrox · Jungle
4 / 2 / 7
44% KP
11,578
18.3% share
10,063g
190 CS · 8.6/m
Dun#NA1
Viktor · Mid
5 / 1 / 7
48% KP
15,869
25% share
10,232g
212 CS · 9.6/m
Gnome#Pulb
Syndra · ADC
5 / 0 / 6
44% KP
11,259
17.8% share
11,129g
218 CS · 9.9/m
Arcticx5048#NA1
Pantheon · Support
10 / 2 / 7
68% KP
14,933
23.5% share
9,591g
19 CS · 0.9/m
Red side
Defeatrisk#lll
Naafiri · Top
2 / 4 / 4
50% KP
14,757
26% share
8,797g
195 CS · 8.8/m
NAgurin#EU1
Elise · Jungle
6 / 4 / 3
75% KP
13,519
23.8% share
10,425g
172 CS · 7.8/m
Toothbooth#NA1
Yone · Mid
3 / 6 / 0
25% KP
10,105
17.8% share
7,819g
178 CS · 8/m
For the King#Rise
Ziggs · ADC
1 / 6 / 1
16.7% KP
15,052
26.5% share
7,621g
181 CS · 8.2/m
J4NNA#NA1
Karma · Support
0 / 5 / 5
41.7% KP
3,359
5.9% share
5,471g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
