Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Victory
Ranked Solo/Duo · Yesterday
5 / 4 / 13
K / D / A
58.1%
Kill participation
656.2
Damage / min
12,617g
542.3 gold / min
28
9 placed · 0 cleared
196
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Garen · Top
3 / 5 / 6
37.5% KP
11,800
16% share
9,160g
188 CS · 8.1/m
LFT Sheiden#PHL1
Kha'Zix · Jungle
6 / 7 / 7
54.2% KP
14,649
19.9% share
10,494g
132 CS · 5.7/m
gg wtf#neeko
Neeko · Mid
6 / 9 / 9
62.5% KP
23,962
32.5% share
9,069g
154 CS · 6.6/m
twtv tahenid#tahe
Hwei · ADC
4 / 4 / 5
37.5% KP
13,009
17.6% share
10,416g
179 CS · 7.7/m
十THANOS十#GOD
Renekton · Support
5 / 6 / 6
45.8% KP
10,320
14% share
7,719g
49 CS · 2.1/m
Red side
Victorybejjaniii#5821
Gnar · Top
4 / 5 / 13
54.8% KP
25,398
29.7% share
11,344g
179 CS · 7.7/m
NAgurin#EU1
Lillia · Jungle
5 / 4 / 13
58.1% KP
15,267
17.8% share
12,617g
196 CS · 8.4/m
never type#1998
Riven · Mid
8 / 6 / 9
54.8% KP
18,104
21.1% share
12,035g
181 CS · 7.8/m
Haboper#Red
Yasuo · ADC
10 / 1 / 3
41.9% KP
14,816
17.3% share
12,005g
188 CS · 8.1/m
AC Scholar#8200
Zyra · Support
4 / 8 / 8
38.7% KP
12,043
14.1% share
7,110g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
