Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 12 hours ago
10 / 6 / 16
K / D / A
81.3%
Kill participation
841.3
Damage / min
15,285g
546.9 gold / min
30
13 placed · 1 cleared
238
8.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAugust Alsina#NA2
Vayne · Top
8 / 3 / 2
31.3% KP
23,311
21.2% share
13,154g
238 CS · 8.5/m
NAgurin#EU1
Jarvan IV · Jungle
10 / 6 / 16
81.3% KP
23,513
21.4% share
15,285g
238 CS · 8.5/m
Kzykendy#NA1
Azir · Mid
3 / 7 / 9
37.5% KP
22,564
20.5% share
10,952g
193 CS · 6.9/m
HUNCHO HECAKING#HECA
Zeri · ADC
9 / 4 / 11
62.5% KP
29,798
27.1% share
17,412g
281 CS · 10.1/m
BarbaricDictator#osrs
Karma · Support
2 / 4 / 24
81.3% KP
10,623
9.7% share
9,647g
22 CS · 0.8/m
Red side
Defeatquante#1997
Urgot · Top
0 / 5 / 5
20.8% KP
7,991
10.8% share
8,808g
198 CS · 7.1/m
T0mio#NA1
Nidalee · Jungle
7 / 4 / 5
50% KP
18,024
24.4% share
12,676g
189 CS · 6.8/m
never type#1998
Riven · Mid
9 / 8 / 5
58.3% KP
19,577
26.5% share
12,986g
222 CS · 7.9/m
WeiJiaLe#NA1
Kai'Sa · ADC
6 / 7 / 9
62.5% KP
19,745
26.7% share
14,872g
222 CS · 7.9/m
twtv lolAmbrosek#twtv
LeBlanc · Support
2 / 8 / 9
45.8% KP
8,568
11.6% share
7,463g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
