Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 11 hours ago
9 / 4 / 12
K / D / A
63.6%
Kill participation
736
Damage / min
16,920g
576.8 gold / min
50
14 placed · 8 cleared
315
10.7 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMU Keii#MUWIN
Varus · Top
9 / 4 / 7
48.5% KP
33,656
32.3% share
13,422g
184 CS · 6.3/m
NAgurin#EU1
Jarvan IV · Jungle
9 / 4 / 12
63.6% KP
21,590
20.7% share
16,920g
315 CS · 10.7/m
TheSkyfallsforme#Rin
Twisted Fate · Mid
5 / 6 / 17
66.7% KP
24,952
23.9% share
12,961g
168 CS · 5.7/m
yonuo#twtv
Yasuo · ADC
10 / 3 / 6
48.5% KP
16,895
16.2% share
15,792g
239 CS · 8.1/m
Tamary#xoxo
Soraka · Support
0 / 3 / 19
57.6% KP
7,178
6.9% share
8,464g
24 CS · 0.8/m
Red side
DefeatAC Scholar#8200
Jax · Top
4 / 7 / 2
30% KP
13,591
14.1% share
10,285g
175 CS · 6/m
Veiga1#BR2
Jayce · Jungle
3 / 5 / 7
50% KP
19,391
20.2% share
12,650g
200 CS · 6.8/m
T0mio#NA1
LeBlanc · Mid
4 / 7 / 6
50% KP
24,493
25.5% share
12,054g
255 CS · 8.7/m
I AM ELATION#AHAHA
Quinn · ADC
5 / 8 / 6
55% KP
20,925
21.8% share
13,446g
228 CS · 7.8/m
CHICKENORBUNNY#CLUCK
Swain · Support
4 / 6 / 7
55% KP
17,750
18.5% share
9,538g
72 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
