Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 215 days ago
4 / 7 / 1
K / D / A
29.4%
Kill participation
610.5
Damage / min
13,355g
463.7 gold / min
25
12 placed · 2 cleared
266
9.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRagZark#RAG
Singed · Top
4 / 3 / 11
42.9% KP
17,972
16.2% share
12,724g
242 CS · 8.4/m
ONE TRUE KING#shin
Kindred · Jungle
18 / 4 / 8
74.3% KP
38,907
35% share
17,431g
227 CS · 7.9/m
Ceu#BR112
Katarina · Mid
6 / 5 / 5
31.4% KP
22,725
20.5% share
11,378g
180 CS · 6.3/m
plusle#ε з
Jhin · ADC
6 / 3 / 14
57.1% KP
16,779
15.1% share
14,971g
241 CS · 8.4/m
Manel#BR2
Nautilus · Support
1 / 2 / 24
71.4% KP
14,643
13.2% share
9,364g
25 CS · 0.9/m
Red side
DefeatPAPOCO DE 40TAO#anna
Riven · Top
3 / 8 / 1
23.5% KP
15,919
19.3% share
11,572g
240 CS · 8.3/m
Samkz#Kz1
Pantheon · Jungle
4 / 7 / 7
64.7% KP
14,497
17.6% share
11,171g
194 CS · 6.7/m
m w#m w
Vladimir · Mid
5 / 6 / 5
58.8% KP
28,848
35% share
11,653g
208 CS · 7.2/m
Namiru#peace
Lucian · ADC
4 / 7 / 1
29.4% KP
17,581
21.3% share
13,355g
266 CS · 9.2/m
Petekinho#1999
Nami · Support
1 / 7 / 7
47.1% KP
5,548
6.7% share
7,350g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
