Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 215 days ago
4 / 3 / 11
K / D / A
40.5%
Kill participation
847.4
Damage / min
14,686g
504.7 gold / min
45
16 placed · 6 cleared
277
9.5 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTakagi#Gru
Aatrox · Top
10 / 9 / 5
40.5% KP
28,859
24% share
13,640g
249 CS · 8.6/m
tetis#0222
Draven · Jungle
5 / 10 / 12
45.9% KP
21,817
18.1% share
13,478g
179 CS · 6.2/m
LEV Kaiba#PT1
Twisted Fate · Mid
5 / 6 / 11
43.2% KP
25,466
21.1% share
12,427g
169 CS · 5.8/m
Juniper Lee#Juni
Kai'Sa · ADC
9 / 8 / 9
48.6% KP
21,813
18.1% share
14,821g
231 CS · 7.9/m
Velthan#Sup
Neeko · Support
8 / 4 / 14
59.5% KP
22,470
18.7% share
10,946g
34 CS · 1.2/m
Red side
VictoryEST Sinatra#wmo
Ambessa · Top
3 / 13 / 10
35.1% KP
24,896
20.6% share
10,713g
167 CS · 5.7/m
kzxz#11111
Jax · Jungle
15 / 6 / 10
67.6% KP
35,828
29.7% share
16,337g
200 CS · 6.9/m
Namiru#peace
Ryze · Mid
4 / 3 / 11
40.5% KP
24,659
20.4% share
14,686g
277 CS · 9.5/m
IsDEAD#br1
Kalista · ADC
14 / 9 / 4
48.6% KP
28,189
23.3% share
17,193g
254 CS · 8.7/m
barinho#hxh
Soraka · Support
1 / 6 / 23
64.9% KP
7,264
6% share
9,310g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
