Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 214 days ago
4 / 7 / 10
K / D / A
31.8%
Kill participation
935.1
Damage / min
15,096g
436.5 gold / min
43
17 placed · 5 cleared
275
8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsnow#may
Renekton · Top
12 / 9 / 10
62.9% KP
51,685
34.1% share
16,649g
249 CS · 7.2/m
Guigas#Show
Ivern · Jungle
6 / 9 / 16
62.9% KP
16,324
10.8% share
13,841g
185 CS · 5.3/m
BladeRunner2049#Queen
Ryze · Mid
6 / 8 / 10
45.7% KP
34,983
23.1% share
14,315g
264 CS · 7.6/m
carros tunados#bucet
Ezreal · ADC
11 / 7 / 5
45.7% KP
42,464
28% share
17,023g
263 CS · 7.6/m
TraczuK#SUPP
Soraka · Support
0 / 11 / 21
60% KP
6,296
4.1% share
9,394g
21 CS · 0.6/m
Red side
VictoryNamiru#peace
Ambessa · Top
4 / 7 / 10
31.8% KP
32,338
17.5% share
15,096g
275 CS · 8/m
kzxz#11111
Naafiri · Jungle
19 / 7 / 11
68.2% KP
48,842
26.4% share
19,301g
246 CS · 7.1/m
FREE PALESTINE#ahh
Qiyana · Mid
6 / 7 / 14
45.5% KP
29,338
15.9% share
13,618g
250 CS · 7.2/m
Meito#Ghul
Karthus · ADC
14 / 8 / 11
56.8% KP
60,184
32.6% share
18,679g
285 CS · 8.2/m
catia damasceno#br1
Bard · Support
1 / 6 / 34
79.5% KP
14,193
7.7% share
11,969g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
