Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 214 days ago
2 / 6 / 4
K / D / A
33.3%
Kill participation
799.1
Damage / min
10,376g
402.4 gold / min
39
8 placed · 5 cleared
233
9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySuperCleber#Super
Jayce · Top
11 / 1 / 7
58.1% KP
32,116
32.5% share
15,773g
246 CS · 9.5/m
Guigas#Show
Zac · Jungle
2 / 3 / 11
41.9% KP
11,667
11.8% share
9,864g
175 CS · 6.8/m
BladeRunner2049#Queen
Aurora · Mid
11 / 4 / 4
48.4% KP
24,269
24.6% share
12,297g
209 CS · 8.1/m
firyan#16y
Caitlyn · ADC
6 / 6 / 10
51.6% KP
25,745
26.1% share
13,740g
212 CS · 8.2/m
Lion#0018
Milio · Support
1 / 4 / 16
54.8% KP
5,031
5.1% share
8,156g
24 CS · 0.9/m
Red side
Defeatsnow#may
Yasuo · Top
1 / 11 / 0
5.6% KP
9,658
12% share
7,781g
189 CS · 7.3/m
Samkz#kz01
Lee Sin · Jungle
7 / 5 / 4
61.1% KP
14,374
17.8% share
10,795g
189 CS · 7.3/m
Namiru#peace
Annie · Mid
2 / 6 / 4
33.3% KP
20,604
25.5% share
10,376g
233 CS · 9/m
rhyyzin#br1
Ezreal · ADC
8 / 5 / 2
55.6% KP
29,182
36.1% share
12,282g
210 CS · 8.1/m
Gabs#fofa
Karma · Support
0 / 4 / 12
66.7% KP
6,973
8.6% share
7,118g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
