Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 213 days ago
13 / 6 / 6
K / D / A
43.2%
Kill participation
1,187.6
Damage / min
13,801g
518.5 gold / min
44
14 placed · 4 cleared
219
8.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMiyahara#013
Riven · Top
11 / 6 / 4
34.1% KP
28,310
22.4% share
14,395g
208 CS · 7.8/m
Vinite#julia
Nunu & Willump · Jungle
4 / 6 / 19
52.3% KP
15,782
12.5% share
12,237g
195 CS · 7.3/m
Namiru#peace
Jayce · Mid
13 / 6 / 6
43.2% KP
31,611
25% share
13,801g
219 CS · 8.2/m
Apolo#SWAIN
Swain · ADC
13 / 3 / 20
75% KP
38,965
30.8% share
16,459g
204 CS · 7.7/m
Kr0ft#Zer0
Nautilus · Support
3 / 8 / 23
59.1% KP
11,828
9.4% share
9,704g
21 CS · 0.8/m
Red side
DefeatPsycodelico#Bruxo
Fiora · Top
4 / 9 / 2
20.7% KP
19,356
16.7% share
10,015g
204 CS · 7.7/m
vidal#tn9
Ambessa · Jungle
8 / 12 / 7
51.7% KP
22,599
19.5% share
12,370g
176 CS · 6.6/m
Wonder of Vasco#00001
Qiyana · Mid
11 / 6 / 6
58.6% KP
33,176
28.7% share
14,149g
206 CS · 7.7/m
thomas kub#pjt x
Ziggs · ADC
4 / 8 / 6
34.5% KP
33,066
28.6% share
11,067g
178 CS · 6.7/m
einundzwanzig#3301
Rell · Support
2 / 9 / 10
41.4% KP
7,495
6.5% share
7,046g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
