Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 212 days ago
3 / 2 / 11
K / D / A
38.9%
Kill participation
586.8
Damage / min
13,207g
450.8 gold / min
42
18 placed · 5 cleared
252
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWhoanma#WHO
Malphite · Top
0 / 2 / 7
30.4% KP
15,102
14% share
8,736g
177 CS · 6/m
always sleeping#waluh
Nidalee · Jungle
3 / 9 / 8
47.8% KP
13,327
12.4% share
10,261g
152 CS · 5.2/m
Espargues#br1
Akshan · Mid
6 / 9 / 3
39.1% KP
30,808
28.6% share
13,588g
231 CS · 7.9/m
wilian bosta#br1
Yasuo · ADC
13 / 9 / 2
65.2% KP
35,095
32.6% share
16,771g
258 CS · 8.8/m
catia damasceno#br1
Bard · Support
1 / 7 / 11
52.2% KP
13,462
12.5% share
8,559g
22 CS · 0.8/m
Red side
VictoryVKS BUERO#VKS
Sylas · Top
5 / 6 / 12
47.2% KP
23,528
21.9% share
11,523g
202 CS · 6.9/m
67714675467ghost#1 1
Talon · Jungle
12 / 5 / 8
55.6% KP
33,798
31.5% share
15,684g
255 CS · 8.7/m
Namiru#peace
Anivia · Mid
3 / 2 / 11
38.9% KP
17,194
16% share
13,207g
252 CS · 8.6/m
Antonelli#BRJG
Senna · ADC
9 / 6 / 16
69.4% KP
20,436
19% share
15,860g
210 CS · 7.2/m
RagZark#RAG
Singed · Support
7 / 4 / 17
66.7% KP
12,493
11.6% share
11,946g
57 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
