Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 212 days ago
2 / 11 / 2
K / D / A
22.2%
Kill participation
1,015.2
Damage / min
14,808g
470.6 gold / min
46
16 placed · 5 cleared
271
8.6 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNamiru#peace
Jayce · Top
2 / 11 / 2
22.2% KP
31,945
28.4% share
14,808g
271 CS · 8.6/m
STEPZ#asd
Aatrox · Jungle
3 / 11 / 6
50% KP
28,793
25.6% share
11,544g
200 CS · 6.4/m
Ayann#br1
Zilean · Mid
2 / 5 / 6
44.4% KP
15,486
13.8% share
10,064g
201 CS · 6.4/m
VKS BUERO#VKS
Twitch · ADC
8 / 10 / 2
55.6% KP
26,264
23.4% share
13,673g
209 CS · 6.6/m
Sober by Lorde#br1
Sona · Support
3 / 10 / 8
61.1% KP
9,797
8.7% share
8,673g
32 CS · 1/m
Red side
Victoryscuro#blox
Gragas · Top
2 / 3 / 16
38.3% KP
23,834
15.8% share
11,179g
192 CS · 6.1/m
YTB Arkanoidn#KAYN
Kayn · Jungle
20 / 3 / 10
63.8% KP
47,502
31.6% share
17,623g
230 CS · 7.3/m
Mata Rindo#f1k9
Rumble · Mid
15 / 1 / 11
55.3% KP
38,715
25.7% share
15,466g
214 CS · 6.8/m
raven#BR10
Ashe · ADC
8 / 6 / 15
48.9% KP
27,063
18% share
16,152g
256 CS · 8.1/m
jiu ji tae#ihtbp
Anivia · Support
2 / 5 / 22
51.1% KP
13,416
8.9% share
9,683g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
