Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 211 days ago
5 / 6 / 8
K / D / A
44.8%
Kill participation
742.3
Damage / min
13,383g
409.1 gold / min
39
10 placed · 8 cleared
242
7.4 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMalandrum#DRUM
Gangplank · Top
0 / 2 / 9
31% KP
17,949
13.8% share
14,245g
287 CS · 8.8/m
FURIA Tatu#10y
Gnar · Jungle
10 / 7 / 11
72.4% KP
27,884
21.4% share
15,309g
243 CS · 7.4/m
Namiru#peace
Annie · Mid
5 / 6 / 8
44.8% KP
24,285
18.6% share
13,383g
242 CS · 7.4/m
Skyer#safia
Ezreal · ADC
11 / 5 / 9
69% KP
50,180
38.5% share
18,883g
302 CS · 9.2/m
Gatovisck#愛憎の影
Karma · Support
3 / 5 / 15
62.1% KP
10,039
7.7% share
9,350g
21 CS · 0.6/m
Red side
VictoryRei Do Retorno#GAREN
Garen · Top
5 / 3 / 3
32% KP
19,446
18.8% share
16,731g
339 CS · 10.4/m
LEV Booki#DBECT
Vi · Jungle
8 / 8 / 11
76% KP
23,032
22.3% share
15,206g
213 CS · 6.5/m
daenerysz#qaaer
Lux · Mid
4 / 4 / 11
60% KP
26,875
26% share
13,636g
261 CS · 8/m
Manel#BR2
Jhin · ADC
8 / 5 / 8
64% KP
26,940
26.1% share
16,601g
226 CS · 6.9/m
Lukan#Rakan
Rakan · Support
0 / 9 / 15
60% KP
6,888
6.7% share
9,130g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
