Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 209 days ago
15 / 8 / 4
K / D / A
55.9%
Kill participation
1,211.7
Damage / min
15,766g
440.4 gold / min
46
16 placed · 6 cleared
295
8.2 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgambit#wesx
Irelia · Top
4 / 12 / 3
20.6% KP
25,381
16.6% share
16,199g
354 CS · 9.9/m
enzitoga#912
Jarvan IV · Jungle
9 / 10 / 20
85.3% KP
30,864
20.2% share
15,841g
225 CS · 6.3/m
Namiru#peace
Ryze · Mid
15 / 8 / 4
55.9% KP
43,380
28.4% share
15,766g
295 CS · 8.2/m
Hitsu#24k
Veigar · ADC
5 / 5 / 16
61.8% KP
38,187
25% share
15,341g
265 CS · 7.4/m
Gatovisck#愛憎の影
Neeko · Support
1 / 9 / 20
61.8% KP
14,974
9.8% share
10,327g
43 CS · 1.2/m
Red side
VictoryDINAZTIK#ZZZZZ
Ambessa · Top
9 / 4 / 17
60.5% KP
42,787
26.2% share
17,180g
312 CS · 8.7/m
neo2#2004
Vi · Jungle
10 / 7 / 17
62.8% KP
34,754
21.3% share
16,360g
241 CS · 6.7/m
hauz#bat
Aurora · Mid
9 / 8 / 11
46.5% KP
41,124
25.2% share
16,221g
282 CS · 7.9/m
violet#s z
Mel · ADC
14 / 3 / 10
55.8% KP
29,005
17.8% share
21,376g
268 CS · 7.5/m
GryF#nJns
Pantheon · Support
1 / 13 / 15
37.2% KP
15,432
9.5% share
9,691g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
