Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 209 days ago
2 / 5 / 4
K / D / A
26.1%
Kill participation
706.4
Damage / min
11,385g
395.3 gold / min
25
12 placed · 1 cleared
270
9.4 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryConsume#グール
Sett · Top
3 / 6 / 8
30.6% KP
21,686
15.3% share
11,804g
207 CS · 7.2/m
ghost town#welly
Kayn · Jungle
14 / 4 / 9
63.9% KP
37,139
26.3% share
17,235g
225 CS · 7.8/m
NAGASAWA#TOP1
LeBlanc · Mid
7 / 3 / 4
30.6% KP
28,129
19.9% share
12,931g
222 CS · 7.7/m
spicy banana#BR10
Kog'Maw · ADC
9 / 9 / 5
38.9% KP
43,578
30.8% share
15,334g
223 CS · 7.7/m
Gatovisck#愛憎の影
Karma · Support
3 / 2 / 14
47.2% KP
10,913
7.7% share
10,026g
47 CS · 1.6/m
Red side
DefeatHoly Wars#Goose
Vayne · Top
4 / 10 / 1
21.7% KP
18,945
19.3% share
10,476g
198 CS · 6.9/m
TTVNehemmiahlol#Stoic
Dr. Mundo · Jungle
5 / 4 / 5
43.5% KP
19,073
19.4% share
12,556g
208 CS · 7.2/m
Namiru#peace
Ahri · Mid
2 / 5 / 4
26.1% KP
20,345
20.7% share
11,385g
270 CS · 9.4/m
Nanashi#나나시
Ashe · ADC
7 / 9 / 8
65.2% KP
27,217
27.7% share
12,333g
201 CS · 7/m
cicil#1711
Seraphine · Support
5 / 8 / 10
65.2% KP
12,815
13% share
8,857g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
