Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 208 days ago
11 / 8 / 8
K / D / A
46.3%
Kill participation
1,592.6
Damage / min
15,612g
503.9 gold / min
42
11 placed · 7 cleared
242
7.8 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNamiru#peace
Jayce · Top
11 / 8 / 8
46.3% KP
49,344
32.7% share
15,612g
242 CS · 7.8/m
Vinite#julia
Neeko · Jungle
14 / 9 / 13
65.9% KP
34,860
23.1% share
15,897g
218 CS · 7/m
byeeeeeee#6891
Taliyah · Mid
5 / 9 / 14
46.3% KP
24,524
16.2% share
10,235g
163 CS · 5.3/m
wilian bosta#br1
Yasuo · ADC
8 / 10 / 16
58.5% KP
30,025
19.9% share
14,168g
192 CS · 6.2/m
Telas#0604
Rakan · Support
3 / 6 / 27
73.2% KP
12,268
8.1% share
10,597g
37 CS · 1.2/m
Red side
VictoryIsDEAD#br1
Renekton · Top
10 / 6 / 11
50% KP
26,666
18.7% share
13,666g
196 CS · 6.3/m
RaNdal#CFJST
Gnar · Jungle
5 / 9 / 24
69% KP
30,882
21.6% share
14,257g
231 CS · 7.5/m
BladeRunner2049#Queen
Zoe · Mid
5 / 6 / 15
47.6% KP
26,216
18.4% share
12,093g
211 CS · 6.8/m
scuro#blox
Nilah · ADC
16 / 8 / 13
69% KP
42,228
29.6% share
19,802g
244 CS · 7.9/m
jiu ji tae#ihtbp
Shen · Support
6 / 12 / 19
59.5% KP
16,805
11.8% share
11,060g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
