Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 208 days ago
10 / 3 / 0
K / D / A
71.4%
Kill participation
981.6
Damage / min
12,836g
581.3 gold / min
16
7 placed · 1 cleared
219
9.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJOSEPHZEUSMODE#0001
Udyr · Top
0 / 6 / 2
14.3% KP
5,590
10.2% share
6,577g
132 CS · 6/m
Laser#2404
Jarvan IV · Jungle
2 / 5 / 6
57.1% KP
5,336
9.8% share
7,760g
122 CS · 5.5/m
Namiru#peace
Mel · Mid
10 / 3 / 0
71.4% KP
21,676
39.7% share
12,836g
219 CS · 9.9/m
Yukino#KR33
Ezreal · ADC
2 / 6 / 4
42.9% KP
15,888
29.1% share
10,198g
199 CS · 9/m
Gatovisck#愛憎の影
Karma · Support
0 / 6 / 6
42.9% KP
6,174
11.3% share
5,836g
32 CS · 1.4/m
Red side
Victorycurty#emote
Kennen · Top
6 / 5 / 4
38.5% KP
22,236
30.9% share
10,675g
184 CS · 8.3/m
Kramervlr#ttv
Lee Sin · Jungle
5 / 1 / 12
65.4% KP
11,590
16.1% share
10,949g
169 CS · 7.7/m
random#gap
Aurora · Mid
5 / 4 / 6
42.3% KP
15,054
20.9% share
10,107g
200 CS · 9.1/m
bbeNuzi#point
Kai'Sa · ADC
7 / 2 / 8
57.7% KP
15,883
22% share
14,558g
216 CS · 9.8/m
zay#feefa
Pyke · Support
3 / 2 / 7
38.5% KP
7,314
10.1% share
7,716g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
