Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 207 days ago
3 / 7 / 11
K / D / A
46.7%
Kill participation
1,088.4
Damage / min
15,677g
401.1 gold / min
49
18 placed · 2 cleared
340
8.7 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
4
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWonder of Vasco#00001
Qiyana · Top
15 / 11 / 5
51.3% KP
41,989
24.6% share
19,274g
269 CS · 6.9/m
Elcavo#wuju
Shyvana · Jungle
6 / 4 / 19
64.1% KP
33,162
19.4% share
17,659g
281 CS · 7.2/m
Pilot#9920
Galio · Mid
11 / 3 / 16
69.2% KP
46,261
27.1% share
20,693g
355 CS · 9.1/m
Lua88#3777
Jinx · ADC
5 / 7 / 14
48.7% KP
38,546
22.6% share
20,039g
328 CS · 8.4/m
matsuda#xxxxx
Milio · Support
2 / 5 / 25
69.2% KP
10,604
6.2% share
11,819g
24 CS · 0.6/m
Red side
DefeatJust ä Clown#TDAH
Shaco · Top
4 / 14 / 3
23.3% KP
19,684
11.6% share
15,306g
244 CS · 6.2/m
Seryu Ubiquitous#br1
Taliyah · Jungle
5 / 6 / 11
53.3% KP
35,393
20.9% share
16,677g
324 CS · 8.3/m
Namiru#peace
Orianna · Mid
3 / 7 / 11
46.7% KP
42,537
25.1% share
15,677g
340 CS · 8.7/m
NeveR#tyf1
Xayah · ADC
16 / 8 / 6
73.3% KP
59,858
35.3% share
22,255g
351 CS · 9/m
Gatovisck#愛憎の影
Rakan · Support
2 / 4 / 21
76.7% KP
12,006
7.1% share
12,107g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
