Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 207 days ago
4 / 4 / 0
K / D / A
22.2%
Kill participation
691.2
Damage / min
9,844g
424.9 gold / min
28
11 placed · 3 cleared
209
9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquero injustica#feIca
Akali · Top
6 / 6 / 5
28.9% KP
17,003
16.8% share
9,474g
153 CS · 6.6/m
Hirotto#Hiro
Lee Sin · Jungle
8 / 0 / 9
44.7% KP
13,082
12.9% share
12,426g
183 CS · 7.9/m
agua com gas#bba
Xerath · Mid
5 / 1 / 5
26.3% KP
15,651
15.5% share
10,349g
174 CS · 7.5/m
Tevez Jobin#0208
Yunara · ADC
11 / 6 / 9
52.6% KP
32,845
32.5% share
13,486g
195 CS · 8.4/m
うちはサスケ#7230
Pantheon · Support
8 / 5 / 19
71.1% KP
22,555
22.3% share
10,431g
28 CS · 1.2/m
Red side
DefeatRIVEN MOTOSSERRA#00001
Jayce · Top
5 / 9 / 3
44.4% KP
20,374
26.4% share
9,198g
147 CS · 6.3/m
Type O Negative#049
Graves · Jungle
5 / 7 / 6
61.1% KP
16,493
21.4% share
9,747g
140 CS · 6/m
Namiru#peace
Mel · Mid
4 / 4 / 0
22.2% KP
16,012
20.8% share
9,844g
209 CS · 9/m
ewaske#BR11
Kai'Sa · ADC
4 / 10 / 3
38.9% KP
17,725
23% share
9,608g
161 CS · 6.9/m
zwr#BR1
Soraka · Support
0 / 8 / 10
55.6% KP
6,433
8.4% share
6,245g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
