Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 205 days ago
4 / 6 / 4
K / D / A
53.3%
Kill participation
363.7
Damage / min
9,454g
379.9 gold / min
35
11 placed · 5 cleared
161
6.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLEV Devost#BR2
Fiora · Top
1 / 8 / 1
13.3% KP
8,117
11.2% share
10,264g
218 CS · 8.8/m
Namiru#peace
Viego · Jungle
4 / 6 / 4
53.3% KP
9,051
12.5% share
9,454g
161 CS · 6.5/m
winwinwin#KR07
Ryze · Mid
1 / 6 / 5
40% KP
22,874
31.7% share
9,843g
253 CS · 10.2/m
bbeNyusi#010
Lucian · ADC
6 / 7 / 3
60% KP
24,045
33.3% share
12,615g
199 CS · 8/m
momo#sup1
Nautilus · Support
3 / 5 / 7
66.7% KP
8,179
11.3% share
7,397g
19 CS · 0.8/m
Red side
VictoryConsume#グール
Sett · Top
14 / 3 / 6
62.5% KP
34,864
39.5% share
15,428g
201 CS · 8.1/m
rabeloko#rblk
Aatrox · Jungle
3 / 3 / 9
37.5% KP
10,644
12.1% share
11,490g
207 CS · 8.3/m
Gusta#14141
Annie · Mid
4 / 3 / 7
34.4% KP
17,549
19.9% share
10,787g
208 CS · 8.4/m
Void Spirit#IDL
Twitch · ADC
8 / 3 / 4
37.5% KP
17,552
19.9% share
12,508g
195 CS · 7.8/m
Sthe#911
Lulu · Support
3 / 3 / 18
65.6% KP
7,565
8.6% share
8,971g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
