Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 204 days ago
6 / 6 / 7
K / D / A
54.2%
Kill participation
928.1
Damage / min
13,912g
430.3 gold / min
40
13 placed · 4 cleared
254
7.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPsycodelico#Bruxo
Kled · Top
5 / 8 / 7
50% KP
37,834
27.6% share
13,435g
225 CS · 7/m
guma#zxc
Kayn · Jungle
7 / 8 / 5
50% KP
21,928
16% share
13,796g
246 CS · 7.6/m
Namiru#peace
Aurora · Mid
6 / 6 / 7
54.2% KP
30,010
21.9% share
13,912g
254 CS · 7.9/m
Robo#ROBS
Caitlyn · ADC
6 / 10 / 4
41.7% KP
40,260
29.4% share
13,957g
235 CS · 7.3/m
elker#YYYYY
Milio · Support
0 / 2 / 13
54.2% KP
6,927
5.1% share
8,046g
24 CS · 0.7/m
Red side
Victorymentally dream#tubla
Ornn · Top
6 / 7 / 16
64.7% KP
28,088
16.5% share
12,006g
188 CS · 5.8/m
detas#cvt
Xin Zhao · Jungle
2 / 6 / 9
32.4% KP
20,384
12% share
10,555g
162 CS · 5/m
Lose In Peace#End
Mel · Mid
11 / 3 / 5
47.1% KP
45,819
26.9% share
16,127g
315 CS · 9.7/m
Capoeira rei#2003
Lucian · ADC
15 / 5 / 7
64.7% KP
58,750
34.5% share
21,381g
270 CS · 8.4/m
Telas#0604
Nami · Support
0 / 3 / 25
73.5% KP
17,108
10.1% share
9,746g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
