Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 203 days ago
2 / 4 / 5
K / D / A
22.6%
Kill participation
768.7
Damage / min
10,013g
457.9 gold / min
21
9 placed · 2 cleared
202
9.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolence#br1
Sion · Top
3 / 0 / 13
51.6% KP
18,712
23.9% share
11,132g
192 CS · 8.8/m
Tapioka French#br1
Lee Sin · Jungle
14 / 3 / 5
61.3% KP
17,990
22.9% share
11,915g
156 CS · 7.1/m
LOSTKING#MID
Aurora · Mid
11 / 2 / 2
41.9% KP
16,945
21.6% share
12,525g
218 CS · 10/m
Namiru#peace
Varus · ADC
2 / 4 / 5
22.6% KP
16,808
21.4% share
10,013g
202 CS · 9.2/m
GryF#nJns
Neeko · Support
1 / 2 / 7
25.8% KP
7,973
10.2% share
6,034g
27 CS · 1.2/m
Red side
DefeatKyougen#161
Yone · Top
1 / 10 / 0
9.1% KP
12,234
21.2% share
7,547g
183 CS · 8.4/m
ryo asuka#eri
Evelynn · Jungle
4 / 6 / 1
45.5% KP
12,404
21.5% share
8,618g
125 CS · 5.7/m
Gragolandia#LEITE
Ziggs · Mid
2 / 6 / 4
54.5% KP
11,006
19.1% share
8,409g
186 CS · 8.5/m
frosch#ddzn
Yunara · ADC
3 / 5 / 2
45.5% KP
13,930
24.1% share
8,593g
172 CS · 7.9/m
wilian bosta#br1
Zilean · Support
1 / 4 / 7
72.7% KP
8,137
14.1% share
6,293g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
