Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 203 days ago
7 / 4 / 10
K / D / A
65.4%
Kill participation
1,144.3
Damage / min
12,506g
525.1 gold / min
28
14 placed · 1 cleared
230
9.7 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNamiru#peace
Jayce · Top
7 / 4 / 10
65.4% KP
27,253
29.2% share
12,506g
230 CS · 9.7/m
Leba#nvm
Lee Sin · Jungle
11 / 0 / 6
65.4% KP
15,438
16.5% share
12,739g
182 CS · 7.6/m
FATE DOOMED#leaf
Kassadin · Mid
6 / 1 / 5
42.3% KP
28,242
30.2% share
13,002g
197 CS · 8.3/m
Nanashi#나나시
Varus · ADC
1 / 2 / 5
23.1% KP
15,963
17.1% share
10,030g
200 CS · 8.4/m
TwTV paraiz0o#prz
Karma · Support
1 / 2 / 16
65.4% KP
6,488
6.9% share
7,227g
33 CS · 1.4/m
Red side
Defeatsaad#LEI
Malphite · Top
3 / 7 / 1
44.4% KP
14,086
21.8% share
6,795g
105 CS · 4.4/m
Tapioka French#br1
Jarvan IV · Jungle
3 / 7 / 2
55.6% KP
11,606
18% share
9,007g
166 CS · 7/m
its okay#true
Sylas · Mid
2 / 7 / 1
33.3% KP
15,343
23.8% share
8,063g
156 CS · 6.6/m
LOSTKING#MID
Sivir · ADC
1 / 3 / 4
55.6% KP
18,495
28.6% share
10,054g
244 CS · 10.2/m
Damage#xdd
Bard · Support
0 / 2 / 4
44.4% KP
5,041
7.8% share
5,889g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
