Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 202 days ago
3 / 3 / 7
K / D / A
35.7%
Kill participation
1,007
Damage / min
10,050g
445.3 gold / min
24
9 placed · 3 cleared
209
9.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhunted#CN4
Sion · Top
1 / 3 / 6
25% KP
6,724
7.9% share
8,936g
194 CS · 8.6/m
midwest emo#veiga
Nunu & Willump · Jungle
6 / 1 / 13
67.9% KP
13,086
15.5% share
11,696g
177 CS · 7.8/m
Namiru#peace
Annie · Mid
3 / 3 / 7
35.7% KP
22,724
26.8% share
10,050g
209 CS · 9.3/m
i came back#22222
Kai'Sa · ADC
17 / 2 / 4
75% KP
33,790
39.9% share
16,496g
217 CS · 9.6/m
rice#madu
Janna · Support
1 / 2 / 22
82.1% KP
8,333
9.8% share
8,047g
17 CS · 0.8/m
Red side
DefeatbbeNuzi#point
Vayne · Top
0 / 6 / 2
18.2% KP
14,185
25.6% share
9,017g
232 CS · 10.3/m
LAYLON#013
Graves · Jungle
3 / 5 / 0
27.3% KP
11,383
20.5% share
7,936g
148 CS · 6.6/m
Nukenin#ストイック
Ryze · Mid
0 / 4 / 2
18.2% KP
7,456
13.5% share
7,688g
193 CS · 8.6/m
Humi#iwnl
Ezreal · ADC
3 / 7 / 1
36.4% KP
14,836
26.8% share
7,655g
138 CS · 6.1/m
Rei Taric#King
Taric · Support
5 / 6 / 4
81.8% KP
7,573
13.7% share
7,622g
43 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
