Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 202 days ago
3 / 3 / 8
K / D / A
68.8%
Kill participation
954.6
Damage / min
9,848g
398.2 gold / min
27
11 placed · 2 cleared
204
8.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTakagi#Gru
Ambessa · Top
2 / 4 / 6
27.6% KP
16,622
19.3% share
10,898g
239 CS · 9.7/m
Dizin#Dizin
Jarvan IV · Jungle
8 / 3 / 6
48.3% KP
16,579
19.3% share
12,380g
213 CS · 8.6/m
Vinite#julia
Nunu & Willump · Mid
6 / 4 / 9
51.7% KP
18,605
21.6% share
10,203g
164 CS · 6.6/m
Zeyfrom#Lica
Kai'Sa · ADC
12 / 2 / 6
62.1% KP
29,754
34.6% share
15,327g
242 CS · 9.8/m
Geena666version#gne
Karma · Support
1 / 3 / 17
62.1% KP
4,432
5.2% share
8,181g
24 CS · 1/m
Red side
DefeatwJoakho#BR1
Gangplank · Top
2 / 5 / 2
25% KP
19,748
23.1% share
9,561g
163 CS · 6.6/m
PNG Caca#paiN
Jax · Jungle
6 / 5 / 3
56.3% KP
13,451
15.7% share
10,638g
148 CS · 6/m
Namiru#peace
Annie · Mid
3 / 3 / 8
68.8% KP
23,611
27.6% share
9,848g
204 CS · 8.2/m
GGhost#r10
Ashe · ADC
1 / 7 / 4
31.3% KP
16,186
18.9% share
9,441g
214 CS · 8.7/m
m2stic#1bb
Lee Sin · Support
4 / 9 / 7
68.8% KP
12,533
14.7% share
8,025g
44 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
