Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 202 days ago
7 / 5 / 14
K / D / A
63.6%
Kill participation
1,236.9
Damage / min
12,104g
424.7 gold / min
29
9 placed · 4 cleared
197
6.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnneyanda#br1
Aatrox · Top
7 / 9 / 3
38.5% KP
22,210
20.7% share
10,539g
164 CS · 5.8/m
PNG Caca#paiN
Lee Sin · Jungle
8 / 6 / 11
73.1% KP
24,832
23.1% share
13,262g
164 CS · 5.8/m
blacky#xzy
Ryze · Mid
7 / 5 / 5
46.2% KP
29,071
27.1% share
12,450g
250 CS · 8.8/m
dainrael#lele
Brand · ADC
3 / 7 / 6
34.6% KP
22,657
21.1% share
10,225g
179 CS · 6.3/m
Pasha#Lita
Rell · Support
1 / 6 / 14
57.7% KP
8,555
8% share
7,481g
28 CS · 1/m
Red side
Victorysnalt#qqq
Olaf · Top
12 / 6 / 6
54.5% KP
44,279
29.8% share
15,228g
247 CS · 8.7/m
midwest emo#veiga
Nunu & Willump · Jungle
4 / 4 / 13
51.5% KP
15,622
10.5% share
12,011g
182 CS · 6.4/m
Namiru#peace
Annie · Mid
7 / 5 / 14
63.6% KP
35,253
23.8% share
12,104g
197 CS · 6.9/m
CYBER ATLETA#HAUZ
Caitlyn · ADC
7 / 7 / 5
36.4% KP
38,524
26% share
15,052g
289 CS · 10.1/m
Sober by Lorde#br1
Nami · Support
3 / 4 / 19
66.7% KP
14,677
9.9% share
9,796g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
