Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 200 days ago
9 / 2 / 5
K / D / A
42.4%
Kill participation
969.9
Damage / min
12,805g
486 gold / min
23
11 placed · 2 cleared
216
8.2 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygoyangyi#BR1
Gnar · Top
5 / 6 / 3
24.2% KP
31,394
26.7% share
12,453g
208 CS · 7.9/m
caiozera#케인 사신
Kayn · Jungle
6 / 5 / 5
33.3% KP
23,105
19.6% share
13,179g
239 CS · 9.1/m
Namiru#peace
Annie · Mid
9 / 2 / 5
42.4% KP
25,558
21.7% share
12,805g
216 CS · 8.2/m
TRYHARDER123#BR2
Ashe · ADC
6 / 7 / 5
33.3% KP
22,988
19.5% share
12,980g
192 CS · 7.3/m
tarka ji#1103
Pyke · Support
7 / 6 / 5
36.4% KP
14,743
12.5% share
9,526g
30 CS · 1.1/m
Red side
Defeatmatheuzin#18y
Sylas · Top
0 / 11 / 9
34.6% KP
15,073
18.5% share
7,226g
121 CS · 4.6/m
PETRUS#OWO
Shaco · Jungle
7 / 7 / 12
73.1% KP
15,818
19.4% share
10,979g
156 CS · 5.9/m
SrDog#kat
Orianna · Mid
2 / 9 / 7
34.6% KP
13,069
16.1% share
9,137g
199 CS · 7.6/m
IsDEAD#br1
Jhin · ADC
14 / 2 / 6
76.9% KP
27,689
34% share
15,854g
227 CS · 8.6/m
Barou Shoei#BR2
Rakan · Support
3 / 4 / 18
80.8% KP
9,684
11.9% share
8,541g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
