Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 199 days ago
13 / 6 / 6
K / D / A
86.4%
Kill participation
1,474.8
Damage / min
19,697g
645.5 gold / min
34
9 placed · 8 cleared
285
9.3 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAkisawa#Prime
Aatrox · Top
9 / 2 / 8
43.6% KP
29,774
22.9% share
13,725g
226 CS · 7.4/m
pepe gaming#br1
Kha'Zix · Jungle
16 / 1 / 9
64.1% KP
36,750
28.3% share
19,960g
270 CS · 8.8/m
Techy#777
Kassadin · Mid
5 / 3 / 8
33.3% KP
31,831
24.5% share
15,884g
261 CS · 8.6/m
Peyz#LCCKK
Jinx · ADC
4 / 8 / 10
35.9% KP
21,802
16.8% share
14,312g
243 CS · 8/m
dogo#12892
Pyke · Support
5 / 8 / 7
30.8% KP
9,874
7.6% share
9,402g
26 CS · 0.9/m
Red side
DefeatStiles#STLK
Gnar · Top
1 / 10 / 3
18.2% KP
18,310
17.6% share
9,756g
206 CS · 6.8/m
FPXzhaoAP1231245#fist
Lee Sin · Jungle
4 / 8 / 5
40.9% KP
14,332
13.8% share
10,553g
178 CS · 5.8/m
comereivosotoba#br1
Sylas · Mid
2 / 6 / 5
31.8% KP
19,329
18.6% share
11,622g
226 CS · 7.4/m
Namiru#peace
Yunara · ADC
13 / 6 / 6
86.4% KP
45,006
43.2% share
19,697g
285 CS · 9.3/m
IIIIIj#BR1
Lulu · Support
2 / 9 / 15
77.3% KP
7,208
6.9% share
9,259g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
