Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 198 days ago
7 / 8 / 6
K / D / A
65%
Kill participation
1,255.1
Damage / min
11,124g
485.8 gold / min
30
15 placed · 0 cleared
174
7.6 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryP a C#10glu
Aurora · Top
10 / 3 / 6
38.1% KP
25,476
26.9% share
11,509g
177 CS · 7.7/m
STEPZ#asd
Jarvan IV · Jungle
15 / 5 / 8
54.8% KP
19,433
20.5% share
13,794g
211 CS · 9.2/m
Zeraora#N0807
Kled · Mid
6 / 5 / 10
38.1% KP
18,717
19.8% share
11,572g
155 CS · 6.8/m
curty#emote
Lucian · ADC
5 / 6 / 8
31% KP
18,125
19.1% share
10,892g
159 CS · 6.9/m
barinho#hxh
Nami · Support
6 / 1 / 25
73.8% KP
13,014
13.7% share
9,295g
20 CS · 0.9/m
Red side
DefeatToji Fushiguro#8686
Kassadin · Top
7 / 6 / 1
40% KP
14,583
18.9% share
10,730g
156 CS · 6.8/m
Levi#zin
Ambessa · Jungle
2 / 8 / 7
45% KP
13,271
17.2% share
8,008g
128 CS · 5.6/m
Namiru#peace
Annie · Mid
7 / 8 / 6
65% KP
28,741
37.3% share
11,124g
174 CS · 7.6/m
LEV ceo#1010
Ashe · ADC
1 / 9 / 4
25% KP
10,976
14.3% share
7,072g
129 CS · 5.6/m
Celestial Being1#001
Seraphine · Support
3 / 11 / 8
55% KP
9,401
12.2% share
6,843g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
