Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 198 days ago
8 / 1 / 14
K / D / A
81.5%
Kill participation
1,219.5
Damage / min
13,460g
555.4 gold / min
34
15 placed · 2 cleared
227
9.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHoneyWorks#KR11
Ryze · Top
2 / 4 / 1
25% KP
20,911
28.8% share
10,985g
260 CS · 10.7/m
Samkz#kz01
Lee Sin · Jungle
2 / 7 / 4
50% KP
11,120
15.3% share
8,852g
171 CS · 7.1/m
hope#ur ok
Katarina · Mid
4 / 6 / 1
41.7% KP
10,356
14.3% share
7,407g
123 CS · 5.1/m
sad and bad#brbr
Ezreal · ADC
4 / 5 / 3
58.3% KP
24,238
33.4% share
11,638g
226 CS · 9.3/m
nemonemo#ropi
Sona · Support
0 / 5 / 8
66.7% KP
5,974
8.2% share
6,695g
23 CS · 0.9/m
Red side
VictoryD I O#TDC
Vladimir · Top
7 / 1 / 4
40.7% KP
34,019
32.5% share
12,001g
240 CS · 9.9/m
paiN Levi#zin
Vi · Jungle
7 / 2 / 11
66.7% KP
19,536
18.7% share
11,758g
190 CS · 7.8/m
Namiru#peace
Annie · Mid
8 / 1 / 14
81.5% KP
29,553
28.2% share
13,460g
227 CS · 9.4/m
Takagi#Gru
Ashe · ADC
2 / 5 / 7
33.3% KP
13,973
13.3% share
10,901g
213 CS · 8.8/m
yusuke#sup
Seraphine · Support
3 / 3 / 11
51.9% KP
7,645
7.3% share
7,623g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
