Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 196 days ago
6 / 6 / 6
K / D / A
41.4%
Kill participation
961.3
Damage / min
11,925g
399.5 gold / min
42
15 placed · 4 cleared
241
8.1 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlethal#julia
Irelia · Top
10 / 16 / 1
37.9% KP
30,623
22.9% share
14,108g
230 CS · 7.7/m
Sinatra#omw
Nidalee · Jungle
4 / 6 / 11
51.7% KP
17,205
12.9% share
11,249g
164 CS · 5.5/m
Namiru#peace
Annie · Mid
6 / 6 / 6
41.4% KP
28,695
21.5% share
11,925g
241 CS · 8.1/m
Ianshaka3#KR33
Corki · ADC
8 / 6 / 8
55.2% KP
42,795
32% share
14,356g
259 CS · 8.7/m
camilonicolau2#1234
Nami · Support
1 / 3 / 16
58.6% KP
14,321
10.7% share
8,509g
25 CS · 0.8/m
Red side
VictoryEltrico#BR1
Cassiopeia · Top
9 / 5 / 15
64.9% KP
34,200
29.5% share
14,575g
255 CS · 8.5/m
molusco lula#bob
Graves · Jungle
22 / 4 / 5
73% KP
34,789
30% share
20,240g
260 CS · 8.7/m
ISTAYNOIDED#GABI
Zed · Mid
1 / 6 / 10
29.7% KP
15,787
13.6% share
12,075g
216 CS · 7.2/m
Ademola Lookman#AAA
Sion · ADC
5 / 8 / 14
51.4% KP
17,345
15% share
13,052g
196 CS · 6.6/m
Bukayo Saka#AAA
Senna · Support
0 / 6 / 20
54.1% KP
13,662
11.8% share
9,404g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
