Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 196 days ago
13 / 5 / 12
K / D / A
65.8%
Kill participation
1,226.6
Damage / min
17,523g
529.7 gold / min
32
13 placed · 6 cleared
265
8 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpecial Week#2199
Sion · Top
2 / 5 / 10
30.8% KP
12,246
9.8% share
10,667g
187 CS · 5.7/m
Disappointed#BR2
Talon · Jungle
15 / 8 / 9
61.5% KP
44,782
36% share
19,418g
240 CS · 7.3/m
moko#BR1
Anivia · Mid
3 / 10 / 8
28.2% KP
14,588
11.7% share
10,064g
169 CS · 5.1/m
scuro#blox
Kog'Maw · ADC
15 / 7 / 11
66.7% KP
41,371
33.3% share
20,861g
280 CS · 8.5/m
jiu ji tae#ihtbp
Lulu · Support
4 / 8 / 25
74.4% KP
11,432
9.2% share
11,007g
46 CS · 1.4/m
Red side
Victoryfrosch#ddzn
Gnar · Top
4 / 7 / 2
15.8% KP
27,839
18.2% share
15,934g
306 CS · 9.2/m
spicy banana#BR10
Sylas · Jungle
5 / 6 / 19
63.2% KP
23,572
15.4% share
15,086g
219 CS · 6.6/m
Namiru#peace
Mel · Mid
13 / 5 / 12
65.8% KP
40,581
26.6% share
17,523g
265 CS · 8/m
rosa#yusi
Miss Fortune · ADC
16 / 8 / 8
63.2% KP
49,777
32.6% share
20,457g
230 CS · 7/m
joze#sccp
Nautilus · Support
0 / 13 / 18
47.4% KP
11,022
7.2% share
9,288g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
