Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 195 days ago
11 / 5 / 16
K / D / A
67.5%
Kill participation
1,376.2
Damage / min
19,455g
616.3 gold / min
47
16 placed · 6 cleared
308
9.8 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIsDEAD#br1
Sion · Top
2 / 2 / 16
45% KP
17,134
11.4% share
12,383g
242 CS · 7.7/m
Samkz#kz01
Talon · Jungle
9 / 8 / 9
45% KP
35,186
23.4% share
17,548g
244 CS · 7.7/m
Namiru#peace
Taliyah · Mid
11 / 5 / 16
67.5% KP
43,442
28.8% share
19,455g
308 CS · 9.8/m
scuro#blox
Draven · ADC
10 / 8 / 12
55% KP
36,006
23.9% share
18,722g
246 CS · 7.8/m
Manel#BR2
Pyke · Support
8 / 2 / 22
75% KP
18,832
12.5% share
12,808g
26 CS · 0.8/m
Red side
Defeaticed markin#ice
Anivia · Top
3 / 7 / 4
28% KP
25,066
21.7% share
11,835g
248 CS · 7.9/m
misa#juny
Shyvana · Jungle
7 / 11 / 9
64% KP
27,968
24.2% share
12,894g
180 CS · 5.7/m
Geena666version#gne
Katarina · Mid
9 / 8 / 7
64% KP
26,894
23.3% share
12,853g
192 CS · 6.1/m
Capoeira rei#2003
Sivir · ADC
5 / 7 / 9
56% KP
24,019
20.8% share
14,750g
272 CS · 8.6/m
Telas#0604
Karma · Support
1 / 7 / 15
64% KP
11,691
10.1% share
9,286g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
