Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 195 days ago
8 / 2 / 6
K / D / A
40%
Kill participation
746.4
Damage / min
10,452g
455.8 gold / min
31
11 placed · 4 cleared
198
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSuperCleber#Super
Jayce · Top
5 / 8 / 4
60% KP
27,560
36.2% share
9,353g
164 CS · 7.2/m
drewΙevin#ban
Zaahen · Jungle
2 / 8 / 2
26.7% KP
7,534
9.9% share
8,499g
147 CS · 6.4/m
Geena666version#gne
Syndra · Mid
2 / 5 / 3
33.3% KP
13,346
17.5% share
8,172g
162 CS · 7.1/m
VKS BUERO#A LOT
Kog'Maw · ADC
5 / 8 / 2
46.7% KP
19,300
25.3% share
11,071g
176 CS · 7.7/m
jiu ji tae#ihtbp
Lulu · Support
1 / 6 / 5
40% KP
8,461
11.1% share
7,153g
25 CS · 1.1/m
Red side
Victorysnow#may
Renekton · Top
8 / 2 / 5
37.1% KP
18,726
24% share
12,036g
229 CS · 10/m
EST Sinatra#wmo
Nidalee · Jungle
10 / 3 / 10
57.1% KP
13,821
17.7% share
11,462g
150 CS · 6.5/m
Namiru#peace
Annie · Mid
8 / 2 / 6
40% KP
17,118
21.9% share
10,452g
198 CS · 8.6/m
rosa#yusi
Jinx · ADC
7 / 3 / 10
48.6% KP
23,144
29.6% share
13,103g
223 CS · 9.7/m
Telas#0604
Milio · Support
2 / 5 / 16
51.4% KP
5,367
6.9% share
7,206g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
