Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 194 days ago
2 / 5 / 2
K / D / A
57.1%
Kill participation
533.7
Damage / min
6,810g
339.1 gold / min
24
9 placed · 1 cleared
139
6.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMolho Neles#Valor
Quinn · Top
1 / 5 / 0
14.3% KP
7,453
16.7% share
6,296g
138 CS · 6.9/m
LEITADOR ANONIMO#GOZO
Jarvan IV · Jungle
3 / 6 / 2
71.4% KP
10,574
23.7% share
7,618g
120 CS · 6/m
Namiru#peace
Anivia · Mid
2 / 5 / 2
57.1% KP
10,719
24.1% share
6,810g
139 CS · 6.9/m
spicy banana#BR10
Yunara · ADC
0 / 8 / 1
14.3% KP
12,262
27.5% share
8,152g
162 CS · 8.1/m
Total Flex#LIXO
Milio · Support
1 / 8 / 1
28.6% KP
3,527
7.9% share
5,415g
17 CS · 0.8/m
Red side
VictoryPontoDoiss#br1
Gnar · Top
8 / 0 / 5
40.6% KP
13,799
20.2% share
12,295g
189 CS · 9.4/m
shadow moses#demon
Nunu & Willump · Jungle
6 / 1 / 9
46.9% KP
9,412
13.8% share
10,502g
186 CS · 9.3/m
falsa valsa#0000
Ezreal · Mid
6 / 5 / 5
34.4% KP
16,090
23.6% share
9,656g
148 CS · 7.4/m
RIVEN MOTOSSERRA#00001
Vladimir · ADC
12 / 0 / 3
46.9% KP
20,639
30.3% share
11,427g
201 CS · 10/m
joze#sccp
Thresh · Support
0 / 1 / 16
50% KP
8,248
12.1% share
6,318g
32 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
