Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 192 days ago
5 / 5 / 6
K / D / A
52.4%
Kill participation
700.2
Damage / min
10,810g
421.2 gold / min
16
14 placed · 0 cleared
202
7.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWonder of Vasco#00001
Qiyana · Top
8 / 5 / 4
30% KP
33,786
26.6% share
13,455g
201 CS · 7.8/m
RaNdal#CFJST
Jarvan IV · Jungle
5 / 2 / 21
65% KP
20,281
16% share
12,659g
174 CS · 6.8/m
youngliu#年輕時死亡
Syndra · Mid
3 / 3 / 11
35% KP
16,993
13.4% share
10,604g
186 CS · 7.2/m
Meito#Ghul
Karthus · ADC
24 / 8 / 5
72.5% KP
46,759
36.9% share
17,120g
221 CS · 8.6/m
mihaya#sushi
Nami · Support
0 / 3 / 29
72.5% KP
9,065
7.1% share
8,230g
27 CS · 1.1/m
Red side
Defeatkim#kira
Ornn · Top
0 / 8 / 4
19% KP
15,013
18.6% share
7,618g
152 CS · 5.9/m
paiN Levi#zin
Xin Zhao · Jungle
9 / 6 / 3
57.1% KP
21,649
26.8% share
12,836g
186 CS · 7.2/m
Namiru#peace
Annie · Mid
5 / 5 / 6
52.4% KP
17,973
22.3% share
10,810g
202 CS · 7.9/m
espisesp#isesp
Kog'Maw · ADC
6 / 12 / 3
42.9% KP
21,986
27.2% share
12,274g
197 CS · 7.7/m
weariness#br1
Soraka · Support
1 / 9 / 10
52.4% KP
4,073
5% share
6,912g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
