Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 191 days ago
8 / 4 / 18
K / D / A
66.7%
Kill participation
1,376.2
Damage / min
13,646g
485.6 gold / min
50
15 placed · 7 cleared
259
9.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVinite#julia
Shen · Top
3 / 6 / 9
57.1% KP
12,161
12.3% share
11,091g
220 CS · 7.8/m
misa#juny
Ambessa · Jungle
11 / 10 / 7
85.7% KP
34,927
35.4% share
13,715g
157 CS · 5.6/m
Dioge#2002
Ryze · Mid
3 / 5 / 9
57.1% KP
20,351
20.6% share
10,341g
223 CS · 7.9/m
drewΙevin#ban
Mel · ADC
3 / 8 / 5
38.1% KP
22,398
22.7% share
12,312g
210 CS · 7.5/m
Guigas#Show
Nami · Support
1 / 10 / 12
61.9% KP
8,761
8.9% share
7,399g
21 CS · 0.7/m
Red side
VictoryPedrin Maverick#2506
Gnar · Top
11 / 3 / 7
46.2% KP
37,191
27.4% share
15,611g
222 CS · 7.9/m
PNG Caca#paiN
Nocturne · Jungle
12 / 5 / 10
56.4% KP
19,884
14.7% share
13,950g
194 CS · 6.9/m
Namiru#peace
Orianna · Mid
8 / 4 / 18
66.7% KP
38,670
28.5% share
13,646g
259 CS · 9.2/m
SuperCleber#Super
Ezreal · ADC
7 / 5 / 13
51.3% KP
30,991
22.9% share
14,892g
255 CS · 9.1/m
jiu ji tae#ihtbp
Karma · Support
1 / 4 / 27
71.8% KP
8,838
6.5% share
8,937g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
