Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 190 days ago
9 / 11 / 5
K / D / A
40%
Kill participation
632.7
Damage / min
13,860g
490.9 gold / min
38
8 placed · 5 cleared
177
6.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLOSTKING#MID
Aurora · Top
2 / 5 / 11
37.1% KP
20,354
19.5% share
9,881g
199 CS · 7/m
Namiru#peace
Viego · Jungle
9 / 11 / 5
40% KP
17,864
17.1% share
13,860g
177 CS · 6.3/m
Barou Shoei#BR2
Akali · Mid
12 / 10 / 9
60% KP
32,093
30.7% share
12,894g
156 CS · 5.5/m
Espargues#br1
Varus · ADC
5 / 11 / 8
37.1% KP
20,689
19.8% share
13,285g
212 CS · 7.5/m
GryF#nJns
Pyke · Support
7 / 9 / 9
45.7% KP
13,540
13% share
9,751g
30 CS · 1.1/m
Red side
Victorygoyangyi#BR1
Jayce · Top
9 / 4 / 5
30.4% KP
36,222
29.3% share
14,623g
240 CS · 8.5/m
BladeRunner2049#Queen
Lee Sin · Jungle
11 / 8 / 9
43.5% KP
20,750
16.8% share
14,659g
176 CS · 6.2/m
Shukrute#BR1
Kayle · Mid
8 / 7 / 3
23.9% KP
20,262
16.4% share
14,862g
269 CS · 9.5/m
PNG Caca#paiN
Ezreal · ADC
17 / 8 / 7
52.2% KP
37,017
29.9% share
17,918g
197 CS · 7/m
JISOO#L1577
Karma · Support
1 / 8 / 21
47.8% KP
9,532
7.7% share
9,925g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
