Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 189 days ago
4 / 7 / 3
K / D / A
28%
Kill participation
1,215.8
Damage / min
10,670g
415.2 gold / min
25
11 placed · 2 cleared
221
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPrime Yi#KONG
Yone · Top
3 / 8 / 4
28% KP
14,119
13.5% share
10,064g
191 CS · 7.4/m
Vinite#julia
Nunu & Willump · Jungle
6 / 14 / 7
52% KP
13,991
13.4% share
9,282g
121 CS · 4.7/m
Namiru#peace
Viktor · Mid
4 / 7 / 3
28% KP
31,245
29.9% share
10,670g
221 CS · 8.6/m
Robo#ROBS
Yunara · ADC
7 / 15 / 7
56% KP
29,273
28% share
11,245g
150 CS · 5.8/m
PNG Caca#paiN
Pantheon · Support
5 / 13 / 8
52% KP
15,829
15.2% share
8,848g
43 CS · 1.7/m
Red side
Victoryfalse ranker#br1
Sett · Top
8 / 2 / 8
28.1% KP
20,353
13.5% share
13,391g
232 CS · 9/m
YoungDisney#LOUD
Jayce · Jungle
16 / 9 / 16
56.1% KP
39,825
26.4% share
16,580g
186 CS · 7.2/m
BladeRunner2049#Queen
Aurora · Mid
22 / 0 / 7
50.9% KP
49,781
33% share
16,430g
268 CS · 10.4/m
rosa#yusi
Lucian · ADC
10 / 7 / 9
33.3% KP
29,795
19.7% share
13,055g
170 CS · 6.6/m
Kyougen#161
Nami · Support
1 / 8 / 29
52.6% KP
11,215
7.4% share
9,266g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
