Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 189 days ago
5 / 6 / 18
K / D / A
40.4%
Kill participation
715.6
Damage / min
11,968g
347.1 gold / min
55
12 placed · 5 cleared
207
6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgoyangyi#BR1
Jayce · Top
4 / 10 / 6
45.5% KP
37,821
24.7% share
13,307g
246 CS · 7.1/m
Samkz#kz01
Naafiri · Jungle
7 / 10 / 7
63.6% KP
32,471
21.2% share
15,247g
204 CS · 5.9/m
potato the cat#envy
Viktor · Mid
7 / 10 / 4
50% KP
30,502
19.9% share
15,555g
285 CS · 8.3/m
Tevez Jobin#0208
Ezreal · ADC
3 / 13 / 7
45.5% KP
35,041
22.9% share
13,863g
266 CS · 7.7/m
RedBert#BR1
Anivia · Support
1 / 14 / 9
45.5% KP
17,158
11.2% share
8,872g
42 CS · 1.2/m
Red side
Victorysnalt#qqq
Sion · Top
3 / 3 / 12
26.3% KP
23,152
12.5% share
15,498g
282 CS · 8.2/m
PNG Caca#paiN
Lee Sin · Jungle
15 / 5 / 20
61.4% KP
50,248
27.2% share
17,716g
219 CS · 6.4/m
Namiru#peace
Annie · Mid
5 / 6 / 18
40.4% KP
24,675
13.4% share
11,968g
207 CS · 6/m
Espargues#br1
Corki · ADC
26 / 5 / 12
66.7% KP
64,945
35.2% share
22,600g
258 CS · 7.5/m
r u 0k#2025
Bard · Support
8 / 4 / 30
66.7% KP
21,739
11.8% share
11,903g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
