Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 188 days ago
1 / 5 / 18
K / D / A
43.2%
Kill participation
1,018
Damage / min
12,868g
420.1 gold / min
39
13 placed · 5 cleared
262
8.6 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSuperCleber#Super
Gnar · Top
5 / 8 / 2
17.5% KP
31,173
19.1% share
12,724g
275 CS · 9/m
Sinatra#omw
Lee Sin · Jungle
11 / 9 / 10
52.5% KP
31,277
19.2% share
13,872g
185 CS · 6/m
winwinwin#KR07
Lissandra · Mid
3 / 5 / 11
35% KP
32,002
19.6% share
13,271g
271 CS · 8.8/m
scuro#blox
Corki · ADC
17 / 12 / 6
57.5% KP
50,745
31.1% share
18,890g
253 CS · 8.3/m
stiner#00000
Karma · Support
4 / 10 / 20
60% KP
17,958
11% share
10,588g
22 CS · 0.7/m
Red side
VictoryPontoDoiss#br1
Sylas · Top
3 / 7 / 8
25% KP
19,329
12.3% share
11,244g
224 CS · 7.3/m
PNG Caca#paiN
Vi · Jungle
7 / 9 / 11
40.9% KP
25,831
16.4% share
13,206g
197 CS · 6.4/m
Namiru#peace
Orianna · Mid
1 / 5 / 18
43.2% KP
31,186
19.9% share
12,868g
262 CS · 8.6/m
curty#emote
Ezreal · ADC
17 / 7 / 9
59.1% KP
50,197
32% share
19,921g
236 CS · 7.7/m
Espargues#br1
Qiyana · Support
16 / 12 / 8
54.5% KP
30,561
19.5% share
14,599g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
