Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 186 days ago
7 / 10 / 5
K / D / A
34.3%
Kill participation
875.2
Damage / min
11,446g
397.9 gold / min
35
14 placed · 3 cleared
213
7.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Akali · Top
9 / 13 / 6
42.9% KP
32,472
27.9% share
13,860g
196 CS · 6.8/m
cant stop grind#ZIKA
Nocturne · Jungle
12 / 11 / 9
60% KP
24,464
21% share
14,354g
163 CS · 5.7/m
Namiru#peace
Viktor · Mid
7 / 10 / 5
34.3% KP
25,176
21.7% share
11,446g
213 CS · 7.4/m
raven#BR10
Ezreal · ADC
5 / 11 / 4
25.7% KP
21,851
18.8% share
10,798g
190 CS · 6.6/m
Manel#BR2
Karma · Support
2 / 11 / 16
51.4% KP
12,289
10.6% share
9,117g
26 CS · 0.9/m
Red side
Victorytop41571239#Hoben
Ambessa · Top
16 / 5 / 11
48.2% KP
31,783
23.8% share
15,389g
202 CS · 7/m
misa#juny
Evelynn · Jungle
17 / 4 / 18
62.5% KP
36,515
27.3% share
17,153g
199 CS · 6.9/m
lethal#julia
Yasuo · Mid
10 / 10 / 11
37.5% KP
29,232
21.9% share
14,490g
215 CS · 7.5/m
LuanziN#ana
Ashe · ADC
9 / 11 / 16
44.6% KP
23,673
17.7% share
14,825g
187 CS · 6.5/m
Lion#0018
Seraphine · Support
4 / 5 / 26
53.6% KP
12,553
9.4% share
10,166g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
