Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 186 days ago
9 / 4 / 11
K / D / A
80%
Kill participation
1,094.3
Damage / min
15,886g
467.7 gold / min
47
15 placed · 9 cleared
299
8.8 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeladeiraTsunami#2004
Gangplank · Top
10 / 8 / 9
50% KP
45,611
27.8% share
18,475g
249 CS · 7.3/m
jae lerdaokkkk#piru
Nunu & Willump · Jungle
7 / 5 / 20
71.1% KP
23,499
14.3% share
15,212g
208 CS · 6.1/m
Medeiros#369
Xerath · Mid
12 / 4 / 14
68.4% KP
47,548
29% share
16,969g
264 CS · 7.8/m
With#YXY
Ezreal · ADC
7 / 4 / 12
50% KP
36,225
22.1% share
15,770g
252 CS · 7.4/m
Guga458#br1
Nami · Support
2 / 4 / 22
63.2% KP
11,066
6.7% share
10,573g
31 CS · 0.9/m
Red side
DefeatDlodfank Is Back#Dlod
Ornn · Top
1 / 10 / 6
28% KP
13,096
11.9% share
11,324g
231 CS · 6.8/m
spicy banana#BR10
Ambessa · Jungle
10 / 10 / 7
68% KP
29,768
27.1% share
16,231g
220 CS · 6.5/m
Namiru#peace
Orianna · Mid
9 / 4 / 11
80% KP
37,171
33.8% share
15,886g
299 CS · 8.8/m
Bananaa#br1
Sivir · ADC
3 / 7 / 4
28% KP
21,534
19.6% share
15,433g
319 CS · 9.4/m
R3n4tu#br1
Thresh · Support
2 / 7 / 10
48% KP
8,395
7.6% share
8,864g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
