Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 184 days ago
2 / 5 / 2
K / D / A
36.4%
Kill participation
1,150.8
Damage / min
10,011g
394.9 gold / min
27
10 placed · 1 cleared
234
9.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMalandrum#DRUM
Gangplank · Top
6 / 1 / 13
63.3% KP
26,107
25.6% share
14,328g
269 CS · 10.6/m
midwest emo#veiga
Nunu & Willump · Jungle
6 / 5 / 13
63.3% KP
12,421
12.2% share
11,767g
183 CS · 7.2/m
Guaxi#YTB
Vladimir · Mid
6 / 1 / 9
50% KP
23,847
23.4% share
11,744g
189 CS · 7.5/m
Tyde#Cn2
Lucian · ADC
10 / 3 / 10
66.7% KP
29,392
28.8% share
15,314g
244 CS · 9.6/m
Hariiken#difft
Braum · Support
2 / 1 / 21
76.7% KP
10,172
10% share
8,603g
28 CS · 1.1/m
Red side
DefeatGhost#TWTV7
Cho'Gath · Top
3 / 4 / 2
45.5% KP
12,468
15% share
9,971g
221 CS · 8.7/m
spicy banana#BR10
Ambessa · Jungle
5 / 6 / 4
81.8% KP
18,721
22.5% share
10,635g
177 CS · 7/m
Namiru#peace
Cassiopeia · Mid
2 / 5 / 2
36.4% KP
29,172
35.1% share
10,011g
234 CS · 9.2/m
hollowed ghosty#bless
Samira · ADC
1 / 9 / 3
36.4% KP
17,137
20.6% share
9,393g
209 CS · 8.2/m
Matsouza#TARIC
Taric · Support
0 / 6 / 5
45.5% KP
5,678
6.8% share
6,034g
50 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
