Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 183 days ago
8 / 8 / 4
K / D / A
32.4%
Kill participation
1,146.1
Damage / min
15,564g
469.3 gold / min
44
14 placed · 4 cleared
278
8.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLuks Said#bbzao
Renekton · Top
9 / 7 / 8
45.9% KP
42,330
30.7% share
14,639g
247 CS · 7.4/m
Tavinllol#RAKE
Nidalee · Jungle
7 / 5 / 9
43.2% KP
23,596
17.1% share
14,557g
230 CS · 6.9/m
hope#ur ok
Katarina · Mid
16 / 8 / 9
67.6% KP
40,759
29.5% share
15,253g
185 CS · 5.6/m
With#YXY
Sivir · ADC
3 / 7 / 11
37.8% KP
24,070
17.4% share
14,038g
270 CS · 8.1/m
nemonemo#ropi
Nami · Support
2 / 10 / 15
45.9% KP
7,250
5.3% share
9,833g
24 CS · 0.7/m
Red side
VictoryJUNIN SACANAGEM#dela
Gangplank · Top
4 / 9 / 17
56.8% KP
34,049
23.3% share
16,692g
225 CS · 6.8/m
stiner#00000
Jarvan IV · Jungle
8 / 6 / 20
75.7% KP
25,468
17.4% share
14,871g
204 CS · 6.2/m
Namiru#peace
Akali · Mid
8 / 8 / 4
32.4% KP
38,011
26% share
15,564g
278 CS · 8.4/m
harry apenas#BR777
Caitlyn · ADC
15 / 6 / 9
64.9% KP
36,883
25.2% share
20,962g
295 CS · 8.9/m
Watson#WROF
Rell · Support
2 / 8 / 26
75.7% KP
11,769
8.1% share
10,291g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
